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Moves in wrestling simulator wiki
Moves in wrestling simulator wiki







moves in wrestling simulator wiki

Gut punch followed by a Windup K.O Punch. Suplex followed by a bridging swinging fisherman suplex Two handed choke suplex - with theatrics. Tiger feint kick to the head of an opponent draped over the second rope followed by a springboard splash.

  • Firemans carry dropped into a single knee lift to the face.
  • Inverted electric chair dropped into an uppercut followed by a double knee facebreaker Inverted electric chair dropped into a double knee facebreakerīoba Fett first performs an inverted facelock, then hoists his opponent over his shoulder before performing his finisher Two single knee backbreakers followed by a swinging side single knee backbreaker Two toe kicks followed by a snap DDT, with theatrics However, since its transition to WWE '13, many finishing moves were altered.īelow is the list encompassing all current finishing moves by wrestler (in alphabetical order): Over time, a character's finishing move may change as well in order to accomodate a gimmick change. In the M4G-Nation, a character's finishing move is usually preceded by a successful performance of their signature move on the opponent, which, depending on the wrestler, then proceeds to a taunt given by the wrestler as their opponent recovers from the impact of the signature maneuver. (A popular example would be The Undertaker, who carries the Tombstone Piledriver and Hell's Gate as each of his finishing moves).

    moves in wrestling simulator wiki

    A wrestler may utilize more than one finishing move at a time, with the other move normally being a submission hold if the wrestler's initial finisher is not a submission hold in the first place.

    MOVES IN WRESTLING SIMULATOR WIKI PROFESSIONAL

    This list is subject to progressive change as new wrestlers are introduced to the M4G-Nation roster and more finishing moves are discovered.)įinishing Moves are wrestling maneuvers that usually end in a victory, they (ostensibly) are unique to each individual wrestler and its name may even become trademark to said wrestler, utilizing the much more popular nickname in its stead (An example being the Jumping Cutter, also known as an RKO, whereas its name was popularized by professional wrestler Randy Orton).įinishing moves typically last for many years or may change depending on the wrestler's gimmick.









    Moves in wrestling simulator wiki